Deterministic Falcon Player '.fseq' ('PSEQ' little-endian header, variable header tags & sparse channel-range map) parser + Zstd/Zlib frame-block decompressor + inter-frame channel saturation & universe-boundary auditor engine (.fseq) built for xLights, Falcon Player (FPP), WLED, Advatek PixLite — zero-upload ephemeral Wasm RAM execution.
Running ephemeral Wasm verification…