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Pixel Light-Show Binary (.FSEQ v2 'PSEQ' Zstd Sparse-Blocks) Channel-Range & Timing Auditor

Deterministic Falcon Player '.fseq' ('PSEQ' little-endian header, variable header tags & sparse channel-range map) parser + Zstd/Zlib frame-block decompressor + inter-frame channel saturation & universe-boundary auditor engine (.fseq) built for xLights, Falcon Player (FPP), WLED, Advatek PixLite — zero-upload ephemeral Wasm RAM execution.

Cloudflare Ephemeral Wasm RAM · 0% Retention
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